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Thoughts on game dev, design and music from a hobbyist

Recent Posts

  • The Map Is Not the Territory
  • Crunch in the Games Industry
  • In the Shadow of Doom
  • Big Without Scale
  • A review of Golden Age RTS Music
  • Music
  • Pixel Art
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2025

  • Apr 27 - The Map Is Not the Territory

2024

  • Aug 22 - Crunch in the Games Industry
  • Mar 16 - In the Shadow of Doom

2023

  • Nov 14 - Big Without Scale
  • Sep 17 - A review of Golden Age RTS Music
  • Apr 19 - The First 80%
  • Mar 29 - 12 Principles of Animation

2022

  • Dec 3 - 2D vs 3D
  • Aug 21 - Game Framework Tier List
  • Jul 31 - Why I gave up on Nim
  • Mar 23 - How may sprites do different perspectives need?
  • Jan 22 - RPG Game Loops

2021

  • Jun 30 - How to Finish Your Jam Games
  • Feb 24 - BSP Lock and Key

2020

  • Jun 27 - Fantasy Consoles for Jams
  • Apr 12 - The Language of Music
  • Mar 11 - Natural Path Generation

2019

  • Oct 26 - Level Design Patterns in 2D Games
  • Sep 2 - 3 Tips for Super Legible Pixel Fonts
  • Feb 16 - Useful Gamedev Articles
  • Jan 27 - How to Design a Gun

2018

  • Oct 2 - SDL_RenderCopyEx

2017

  • Aug 16 - Three Factions
  • Mar 6 - 3D Rendered Pixel Sprites

2016

  • Dec 2 - 2D Overhead Traversal
  • Apr 7 - A Review of Overhead 8-Directional Shooters
  • Jan 27 - How to Write a LAN Server

2015

  • May 4 - Ammo is a Resource
  • Mar 12 - Killer music
  • Mar 6 - Bounties for your game
  • Mar 5 - First Post!

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