News

    30 Jun 2014 » Rocket Launcher

    More teasers! This time it’s a new weapon, a rocket launcher.


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    30 Jun 2014 » Let’s Play German

    I stumbled across an LP (it’s in German); it’s pretty amusing in any case, enjoy!


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    17 Jun 2014 » Shotshells

    Working on particles, custom weapons and more. Just a little teaser:


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    09 Jun 2014 » Crazy weapons

    The next version of C-Dogs SDL is progressing along, and most likely will feature custom weapons. Every weapon stat (cost, reload time, sounds, spread etc.) is now loaded from a data file, and campaigns will be able to provide their own definitions for unique weapons. Here’s just some crazy weapons available:


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    20 May 2014 » Autonomous Co-op AI

    More updates for upcoming features in 0.5.6. Improvements to the co-op AI means that even if all human players die, the AI will attempt to go around the map and complete all objectives.

    The AI still needs some optimisation; on large maps with long paths, the pathfinding can cause huge slowdowns in the game.

    A few other updates shown in the video:

    • Muzzle flash
    • Ricochet sounds (when bullets hit the wall)

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