19 Apr 2015 » C-Dogs 0.5.8 Released!

This release contains an all-new game mode, deathmatch! Duke it out with friends (or AI) in a single round, limited lives, last one standing wins!

There were many features added to support this release, including:

  • Ammo
  • Weapon pickups
  • Deathmatch maps

And many more! Details will be coming with future posts…

Downloads: https://sourceforge.net/projects/c-dogs-sdl/files/

Full release notes: https://github.com/cxong/cdogs-sdl/releases/tag/0.5.8


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15 Jan 2015 » C-Dogs SDL on Play Deb 2 (Ubuntu)

Recently, C-Dogs SDL has been added to the Play Deb 2 repository! This means that, if you use Ubuntu, you can install cdogs-sdl like any package (e.g. via apt-get)!

Thanks to the folks behind this work.


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11 Nov 2014 » Custom Weapons Guide

C-Dogs SDL 0.5.6 introduced custom weapons, but apart from a sample campaign, the function was quite opaque.

Now there’s a walkthrough guide on the wiki, as well as comprehensive reference! Every weapon in C-Dogs SDL is made using the same way, so you can make fancy weapons like this booby trap:


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11 Nov 2014 » C-Dogs 0.5.7 Released!

This release contains a big mix of enhancements and bug fixes. Just check out the news posts, a lot of goodies are there.

Thanks to all the folks who dropped in to contribute code, builds, ports, bug reports, and stay tuned for more!

Downloads: https://sourceforge.net/projects/c-dogs-sdl/files/

Full release notes: https://github.com/cxong/cdogs-sdl/releases/tag/0.5.7


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13 Sep 2014 » Fire & Strafe

Added a new movement option: strafing while firing. As long as the fire button is held down, the player can move without turning. This makes rapid-fire weapons much easier to use:

Feels like a shoot-em-up!


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