25 May 2015 » ADG C-Dogs review
Just came across a video review of C-Dogs (the original) in the Ancient DOS Games series:
Although there’s no mention of C-Dogs SDL, the review and the series is quite good, very in depth and insightful. Check out the review of Cyberdogs too!
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03 May 2015 » Deathmatch
The 0.5.8 release includes deathmatch mode. Before this, C-Dogs had “dogfight” where you fight your friends in a first-to-5, multiple round game. With deathmatch, the action is non-stop! Keep your finger on the trigger; the action doesn’t end until only one is left standing - or none at all!
The heads below the health bar are lives
Also included are a few maps specially designed for deathmatch, with weapon and ammo spawners spread around the map. These levels may seem familiar…
Each level also comes with devastating custom weapons!
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19 Apr 2015 » C-Dogs 0.5.8 Released!
This release contains an all-new game mode, deathmatch! Duke it out with friends (or AI) in a single round, limited lives, last one standing wins!
There were many features added to support this release, including:
- Ammo
- Weapon pickups
- Deathmatch maps
And many more! Details will be coming with future posts…
Downloads: https://sourceforge.net/projects/c-dogs-sdl/files/
Full release notes: https://github.com/cxong/cdogs-sdl/releases/tag/0.5.8
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15 Jan 2015 » C-Dogs SDL on Play Deb 2 (Ubuntu)
Recently, C-Dogs SDL has been added to the Play Deb 2 repository! This means that, if you use Ubuntu, you can install cdogs-sdl
like any package (e.g. via apt-get
)!
Thanks to the folks behind this work.
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11 Nov 2014 » Custom Weapons Guide
C-Dogs SDL 0.5.6 introduced custom weapons, but apart from a sample campaign, the function was quite opaque.
Now there’s a walkthrough guide on the wiki, as well as comprehensive reference! Every weapon in C-Dogs SDL is made using the same way, so you can make fancy weapons like this booby trap:
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