24 Aug 2016 » New Characters and Hats!
Work continues on extracting the original graphics format to prepare for enhancements (like improved animations). Here’s some early results enabled by that work:
These are extra character faces from Cyberdogs, now they can be played in C-Dogs SDL! But even the original C-Dogs faces have been enhanced; thanks to extra color keying work, we now have colorful shades, hats and more!
These changes will be part of the next release, look out for it soon!
Add a comment
22 Jul 2016 » C-Dogs 0.6.2 Released!
C-Dogs SDL 0.6.2 released; this version has optimized graphics performance and original tileset and sprites restored, alongside new ones.
Check out these benchmarks:
Version | 0.6.1 | 0.6.1 | 0.6.2
Brightness | yes | no | yes
-----------+-------+-------+------
640x480 | 71 | 71 | 71
720x480 | 71 | 71 | 71
800x600 | 65 | 71 | 71
1024x768 | 45 | 63 | 71
1280x768 | 38 | 54 | 71
1680x1050 | 22 | 33 | 71
1920x1080 | 19 | 29 | 71
For the level designers, this release also allows custom tiles, map objects and pickups.
Happy gaming!
Downloads and release notes: https://github.com/cxong/cdogs-sdl/releases/tag/0.6.2-2
Add a comment
24 May 2016 » C-Dogs 0.6.1 Released!
Introducing C-Dogs SDL 0.6.1, with a heap of new campaigns, editor improvements and bug fixes!
Thanks to sauer2, there are 6 new campaigns you can try out, many with unique levels and cool custom weapons!
Downloads and release notes: https://github.com/cxong/cdogs-sdl/releases/tag/0.6.1
Add a comment
11 May 2016 » Bleeding
Added bleeding. The trail of blood is a friendly reminder that you need to find a health pack!
Add a comment
07 May 2016 » C-Dogs is now free
C-Dogs SDL is now completely free! All original data has been released as CC-BY 3.0.
I have contacted Ronny Wester, the original author, who agreed to do the release. Now C-Dogs SDL is 100% free and open!
Look out for version 0.6.1 soon; it has a load of bug fixes and some sweet new campaigns courtesy of sauer2!
Add a comment