15 Jan 2015 » C-Dogs SDL on Play Deb 2 (Ubuntu)

Recently, C-Dogs SDL has been added to the Play Deb 2 repository! This means that, if you use Ubuntu, you can install cdogs-sdl like any package (e.g. via apt-get)!

Thanks to the folks behind this work.


Add a comment

11 Nov 2014 » Custom Weapons Guide

C-Dogs SDL 0.5.6 introduced custom weapons, but apart from a sample campaign, the function was quite opaque.

Now there’s a walkthrough guide on the wiki, as well as comprehensive reference! Every weapon in C-Dogs SDL is made using the same way, so you can make fancy weapons like this booby trap:


Add a comment

11 Nov 2014 » C-Dogs 0.5.7 Released!

This release contains a big mix of enhancements and bug fixes. Just check out the news posts, a lot of goodies are there.

Thanks to all the folks who dropped in to contribute code, builds, ports, bug reports, and stay tuned for more!

Downloads: https://sourceforge.net/projects/c-dogs-sdl/files/

Full release notes: https://github.com/cxong/cdogs-sdl/releases/tag/0.5.7


Add a comment

13 Sep 2014 » Fire & Strafe

Added a new movement option: strafing while firing. As long as the fire button is held down, the player can move without turning. This makes rapid-fire weapons much easier to use:

Feels like a shoot-em-up!


Add a comment

08 Sep 2014 » New Object Sprites

Here are some new sprites for the “map objects” - static objects that you can blow up, old versus new:

These were mostly adapted from various sprite packs from OpenGameArt. All the graphics in the game (including the font) will need to be replaced as unfortunately the original ones are not open source. Once that’s done then C-Dogs can be 100% free!


Add a comment