30 Jun 2014 » Rocket Launcher

More teasers! This time it’s a new weapon, a rocket launcher.

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30 Jun 2014 » Let’s Play German

I stumbled across an LP (it’s in German); it’s pretty amusing in any case, enjoy!

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17 Jun 2014 » Shotshells

Working on particles, custom weapons and more. Just a little teaser:

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09 Jun 2014 » Crazy weapons

The next version of C-Dogs SDL is progressing along, and most likely will feature custom weapons. Every weapon stat (cost, reload time, sounds, spread etc.) is now loaded from a data file, and campaigns will be able to provide their own definitions for unique weapons. Here’s just some crazy weapons available:

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20 May 2014 » Autonomous Co-op AI

More updates for upcoming features in 0.5.6. Improvements to the co-op AI means that even if all human players die, the AI will attempt to go around the map and complete all objectives.

The AI still needs some optimisation; on large maps with long paths, the pathfinding can cause huge slowdowns in the game.

A few other updates shown in the video:

  • Muzzle flash
  • Ricochet sounds (when bullets hit the wall)

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