C-Dogs SDL 0.6.4 released, and as promised, features a new walk animation!
If you’re curious about the content pipeline for the spritesheet, there’s a writeup here.
There’s a few other improvements too, like adding a small feature where pickups could randomly spawn after destroying map objects, with help from Christian Murphy a.k.a. grimpunch. Go destroy those crates - maybe there’s a health pack inside!
Downloads and release notes: https://github.com/cxong/cdogs-sdl/releases/tag/0.6.4